In the Creature Stage, parts are unlocked by rummaging through skeletons, and killing or befriending alphas.ĭetermines the creature's diet (herbivore, carnivore or omnivore) as well as its ability to sing and bite. Each palette contains up to four columns with up to ten parts in each. To the left of the Editing screen are the seven palettes (categories) containing 228 functional parts that can be attached to a creature. As brain size increases, so does overall health.Ĭarnivores can eat meat, herbivores can eat plants, and omnivores can eat both. Various parts decrease vulnerability to attacks. Adding hands to your creatures lets them pose.Īdding feet and other parts increases a creature's speed. Makes the creature pose for the selected target. Fur, feathers, and other accessories help with this ability. Makes the creature charm the selected target. Better dancing requires specialized feet. Makes the creature dance for the selected target. Any mouth (except for the mechanical mouths) lets you sing, but some are more vocal than others. Makes the creature sing to the selected target. Social actions meant to impress and befriend other creatures. The only ranged option, it has a medium cooldown and low damage over time, but will stun the target if it is attempting to charge. The only distinguishing feature is that this attack can hit more than one target at a time. Hands and spikes make for a powerful attack with a long cooldown. #Spore creature creator special hotkeys upgradeMost feet, especially hooves, as well as horn-like weapons, upgrade this attack. If there are no creatures at your nest, using this spawns one (for example, when trying to form a pack before migration).Īllows the creature to move faster for a short period of time.Īggressive actions meant to harm other creatures.Īn average-strength attack with a short cooldown time, granted by all mouths.Ī weak attack that stuns an enemy, usable only from range. Potential mates will reply from any distance, helping to navigate home. Hands allow creatures to pick up objects in the world. Higher levels allow it to stay airborne longer. Spring into the air to traverse steep terrain. Higher levels allow it to get closer to creatures before they see it. General abilities such as Sight or Mating Call.Īllows the creature to clearly see its surroundings. In the current version of the creator, the various statistics of the creature are displayed as icons on the right side of the screen with numbers indicating the skill in that field. The player can also change background, add babies, screenshot, and record the creature. Here the player can preview animations example of movement, action, etc. The Testing Drive is a small arena in which the created creature is brought to life. In addition to the basic texture, three levels of overlay are available for things such as Base, Coat, and Detail. The Paint Mode is an integral part of the Creature Creator and operates on the simple premise of selecting a color and texture, which the computer will then procedurally apply to the creature. It shows the creature in its base colour, without patterns or part colours. This mode is where parts can be changed, and the spine can be altered. Where the creature is sculpted and functional parts can be attached. The interface of the Creature Creator is organized into three portions: #Spore creature creator special hotkeys fullThe creatures made with the pre-release module can later be downloaded into the full game. A demo version is available from, but it only contains around 25% of the parts from the full version.
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